We've Got Something

My entry for the August, 2009 11 Second Club competition.
Software: 3DS Max
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Be the Dinosaur

This is a gameplay sample from the dinosaur simulator that is part of the
"Be the Dinosaur" traveling museum exhibit. I did the rigging and animation. Russell Fincher created the model,
the textures, and the scenery.
Software: 3DS Max
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Two Minute Warning

Sample football plays from the casino game "Two Minute Warning." Used Motion Mixer and a motion capture library
to assemble football plays.
Software: 3DS Max
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Aikido Roll

A biped demonstrating a forward Aikido-style roll while carrying two props.
Software: 3DS Max
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Sword Through the Head

Alexander gives Zachary two bad options, and Zachary foolishly exercises one of them.
Based on a 17th Century fencing manual written by Nicoletto Giganti as translated and interpreted by Gary
Chelak of the Tattershall School of Defence.
Software: 3DS Max
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Zornhau

A biped demonstrating the Zornhau (Strike of Wrath) with a longsword.
Software: 3DS Max
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